How To Make A Texture For A 3d Model. This effectively tells maya to bake out the surface information on this model. Adjust the resolution to suit your needs and als increase the fill texture seams option.
Bake the texture information from the high resolution model to the low resolution in the outliner panel select the high resolution model then shift click the low resolution model to select it as well. You can get really nice results this way without a lot of artistic skills. This process is called uv mapping.
Bake the texture information from the high resolution model to the low resolution in the outliner panel select the high resolution model then shift click the low resolution model to select it as well.
Bake the texture information from the high resolution model to the low resolution in the outliner panel select the high resolution model then shift click the low resolution model to select it as well. Map and unwrap the 3d object s geometry so that it is represented in a 2d plane. In the materials tab under the surface section search for base color and click on the small dot to its right. You can get really nice results this way without a lot of artistic skills.