Monogame 3d Model. We look at creating the view projection and world matrix to create a camera capable of panning zooming and orbiting. Monogame video tutorial series.
The monogame pipeline tool relies on an underlying library named assimp for loading 3d models. We then create a 3d model programmatically as well as one loaded from file. Have a monogame program that can load dae models and b.
An introduction and brief history.
It is actually possible to load a gltf model into an old monogame model class provided it is unanimated and its material setup is relatively basic no opaque translucid material mixing etc. I will be continuing this series with more posts on how to animate shapes create complex shapes in blender and how to perform more complex 3d tasks like texture mapping. Adding your existing models now comes the hard part. We then create a 3d model programmatically as well as one loaded from file.